Senior
Full time
Negotiable
Remote
Who are we?
AppQuantum is an international mobile free-to-play game publisher. Our company was founded in 2017 and is successfully growing and scaling!
We help talented developers around the globe focus on making mobile games they love. We publish their games and increase their revenue, so they can produce worldwide hits.
AppQuantum is renowned for its popular titles, including Gold & Goblins, Idle Lumber Empire, and Idle Outpost, among others.
The company is headquartered in Cyprus. Our team has 140+ people working from 18 locations, and we’re constantly looking for new professionals!
We are looking for a talented Senior Technical Artist to join our marketing team and help maintain an efficient, up-to-date production pipeline for mobile game ads.
For which tasks (responsibilities)?
Optimize the production pipeline and technical workflows for mobile game ads
Develop and maintain tools, scripts, and plugins to enhance production efficiency
Tackle complex technical challenges and propose strategic solutions to improve 3D production performance
Oversee the import/export of graphics across software platforms (Blender, Cinema4D, Unreal Engine)
Develop and implement project templates featuring new mechanics and video tutorials for the team
Set up new mechanics, visual effects, and lighting to elevate ad quality
Optimize existing asset collections and refine assembly guidelines
Provide designers with hands-on support for performance and asset validation
Establish standards and methods for game asset optimization
Collaborate closely with artists, designers, and developers
Maintain up-to-date technical documentation
What kind of professional are we looking for?
3+ years in a similar role
Proficiency in Blender, Cinema4D, Unreal Engine
Strong understanding of artistic and animation workflows in 3D video production
Experience streamlining workflows using plugins, auxiliary programs, and scripts
Familiarity with LOD (Level of Detail) techniques, texture normalization, and geometry simplification
Skilled in shading technologies, VFX tools, and rigging
Capable of working with large-scale rigid body simulations (thousands of objects)
Knowledge of the advertising video production process for mobile games
Strong teamwork and collaboration abilities
A portfolio showcasing completed work projects
Nice to Have
Experience with Unity and Adobe After Effects
Knowledge of neural networks for automating and optimizing creative production
Familiarity with Playable Ads
Why do we enjoy working here?
Flexible work environment: work remotely from home or at one of our offices in Cyprus or Armenia
Paid holidays and sick leave to prioritize your health and well-being
Competitive salary based on interview results and annual performance reviews
Bonus system tied to the company's success and performance
Opportunities to attend conferences, workshops, and meetups
English classes
Cool corporate parties and team-building events
Holiday Gifts: celebrate special occasions with thoughtful holiday gifts from the company
Free lunches in our offices: enjoy a pleasant time over a meal with your colleagues